Contact Information:

Follow us to find out what's happening!

Team Email:

BroadneckRobotics@gmail.com

Mailing Address:

1265 Green Holly Dr, Annapolis, MD 21409

Club Supervisor:

Chris Olsen

Phone:410-757-1300

Email: colsen@aacps.org

Instagram: @broadneckrobotics

https://www.instagram.com/broadneckrobotics/

Facebook: @broadneckrobotics

https://www.facebook.com/broadneckrobotics/

Twitter: @BroadneckRobot1

https://twitter.com/BroadneckRobot1

TSA Competitions 2019-2020

3D Animations

Participants (two [2] teams of two [2] to six [6] members per state) demonstrate their knowledge of 3D animation technology and design skills to creatively solve the challenge posted on Themes and Problems.
THEME: Create a 3D animation that illustrates the impact of humans on the environment.

Animatronics

Participants (one [1] team per chapter) demonstrate knowledge of mechanical and control systems by designing, fabricating, and controlling an animatronics device that will communicate, entertain, inform, demonstrate and/or illustrate a topic, idea, subject, or concept. Sound, lights, and a surrounding environment must accompany the device.
THEME: Create an Animatronic exhibit for a national park

Architectural Design

Participants (one [1] team, or one [1] individual, per chapter) develop a set of architectural plans and related materials for an annual architectural design challenge and construct a physical, as well as a computer-generated model, to accurately depict their design.

Biotechnology Design

Participants (One [1] team or individual per chapter) select a contemporary biotechnology problem (that relates to the current year’s published topic) and demonstrate understanding of it through documented research, the development of a solution, a display (including an optional model or prototype), and an effective multimedia presentation.
Theme: The use of biotechnology in sports 

Board Game Design

Participants (one [1] team per chapter) develop, build, and package a board game that focuses on the subject of their choice. The game should be interesting, exciting, visually appealing, and intellectually challenging. Each team will have to design the packaging, instructions, pieces, and cards associated with creating and piloting a new board game. Semifinalists for the event will set up the game, demonstrate how the game is played, and explain the game’s features.
Theme: Your choice

Chapter Team

Participants (one [1] team of six [6] members per chapter) take a written parliamentary procedures test in order to qualify for the semifinals, in which they complete an opening ceremony, items of business, parliamentary actions, and a closing ceremony within a specified time period.
Theme: Your choice

Children's Stories

Participants (three [3] teams or three [3] individuals per state – or a combination of teams and individuals that equals three [3] entries per state) create an illustrated children's story of high artistic, instructional, and social value. The narrative may be written in prose or poetry and take the form of a fable, adventure story, or other structure. The physical story book should be of high quality and designed to meet the year’s given theme. The story must have a science, technology, engineering, and mathematics (STEM) focus.
Theme: Design a “choose your own adventure” book for children ages 5-8

Coding

Participants (one [1] individual, or one [1] team of two [2] members, per chapter) respond to an annual coding-related design challenge by developing a software program that will accurately address an on-site problem in a specified, limited amount of time.
Theme: 
The following programming languages may be used to complete the assigned problems: Updated 4/2/19
  • C (version C11)
  • C++ (version C++14)
  • C# (version 6.0)
  • Java (version 10)
  • Javascript (NodeJS version 8.10)
  • Python (version 3.6)
  • Ruby (version 2.5)
  • Swift (version 4.2)
Additional languages may become available as we near the conference.
Participants will be presented with a series of coding problems that must be completed on site at the conference. Evaluation will be based on the successful completion of the problems and the time in which it takes students or teams to complete all the challenges.

Computer-Aided Design (CAD), Architecture

Participants (one [1] individual, or one [1] team of two [2] members, per chapter) respond to an annual coding-related design challenge by developing a software program that will accurately address an on-site problem in a specified, limited amount of time.
Theme:

Computer-Aided Design (CAD), Engineering

 Participants (two [2] individuals per state) use complex computer graphic skills, tools, and processes to develop three-dimensional representations of engineering subjects such as a machine part, tool, device, or manufactured product.
Theme:

Computer Integrated Manufacturing (CIM)

Participants (one [1] team of two to six [2–6] members per chapter) design, fabricate, and use Computer Integrated Manufacturing (CIM) to create a promotional product that will showcase the current conference city and/or state.
Theme: Students will design and create an original model of one of the simple machines that a teacher can use for a demonstration in class . All designs must be the original work of the students. Pre-made kits and designs will be disqualified. The final product will need to showcase the current conference city and state.  

Cybersecurity

Participants (two [2] teams of two to six [2-6] individuals per chapter) respond to a cybersecurity challenge by identifying a breach in computer security via "Capture the Flag" games. Participants will solve on-site challenges in a specified, limited amount of time. 
Theme: None

Debating Technological Issues

Participants (three [3] teams of two [2] members per state) work together to prepare for a debate against a team from another chapter. The teams will be instructed to take either the Pro or Con side of a selected subtopic.
Theme:  Smartphones and Tablets in the Hands of Small Children (Ages 0-10)
Subtopic #1:    
Smartphones and tablets hinder learning when used in educational settings for children younger than 9 years old.
Subtopic #2:    
Children are more likely to become addicted to technology if given a smartphone or tablet of their own before age 10.
Subtopic #3:    
Smartphones and tablets in the hands of small children result in adverse health effects later in life. 

Digital Video Production

Participants (three [3] teams per state; an individual may participate solo in this team event) develop a public service announcement and a digital video (with sound) that focuses on the given year’s theme.
Theme: A Mystery Film

Dragster Design

Participants (two [2] individuals per chapter; one [1] entry per individual) design, produce a working drawing for, and build a CO2-powered dragster.
Theme: None

Engineering Design

 Participants (three [3] teams of three to six [3 - 6] members per state) develop a solution to a National Academy of Engineering grand challenge that is posted on the national TSA website. The solution offered will be informed and designed by precise problem definition, thorough research, creativity, experimentation (when possible), and the development of documents and appropriate models (mathematical, graphical, and/or physical prototype/model). Semifinalist teams present and defend their proposed solution to a panel of judges.
Theme: Identify a need in a developing country and design a project that will empower that community to meet basic human needs (for ideas, check out: Engineers Without Borders and other similar organizations that are helping people build better, safer communities).

Essays on Technology

Participants (three [3] individuals per state) write a research-based essay (using two or more sources provided on-site) that makes insightful connections about a current technological topic.
Theme: None

Extemporaneous Speech

Participants (three [3] individuals per state) verbally communicate their knowledge of technology or TSA subjects by giving a speech after having drawn a card on which a technology or TSA topic is written.
Theme: None

Fashion Design and Technology

Participants (three [3] teams of two to four [2-4] members per state) research, design, and create a portfolio and wearable prototype that reflect the current year’s theme. Semifinalist teams participate in a presentation/interview in which they present their garment designs to judges.
Theme: Students must design and create three (3) garments to fit the theme "Futuristic Formal Wear". Students will need to integrate technology into each one of their garments. This can include but not limited to; lights, sound and mechanical elements.

Flight Endurance

Participants (two [2] individuals per chapter; one [1] entry per individual) analyze flight principles with a rubber band-powered model aircraft.
Theme: None

Forensic Science

Participants (one [1] team of two [2] members per chapter) take a written test of basic forensic science theory to qualify as semifinalists. Semifinalist teams will examine a mock crime scene and demonstrate their knowledge of forensic science and crime scene analysis. Students will be expected to survey the scene and use proper techniques to collect evidence from the mock crime scene. Students will then collect their data and perform a detailed written analysis of the crime scene.
Theme: None

Future Technology Teacher

Participants (two [2] individuals per chapter) investigate technology education preparation programs in higher education and test their potential as a future technology educator.
Theme: None

IT Fundamentals+

Participants (one [1] individual with a maximum of three (3) individuals per chapter) demonstrate understanding of and expertise in basic information technology concepts by taking an online exam. Certifications will be granted through TSA’s partnership with CompTIA for a passing score.
Theme: None

Music Production

Participants (three [3] teams per state; an individual may participate solo in this team event) produce an original musical piece that is designed to be played during the National TSA Conference opening or closing general sessions.
Theme: None

On Demand Video

Participants (one [1] team of two to six [2-6] members per chapter) write, shoot, and edit a 60–second video onsite during the conference.
Theme: None

Photographic Technology

Participants (one [1] individual per chapter) demonstrate understanding of and expertise in using photographic and imaging technology processes to convey a message based on a theme. Semifinalists record images and then utilize graphic editing software to prepare a single final image as a solution to an onsite prompt.
Theme: 
This year participants have the opportunity to show their photography skills taking action photos.  Participants must create a portfolio featuring five (5) pictures at local sporting events. The events must be sporting events found in the 2020 Summer Olympics.
 Note: Picture #1 must contain people and/or animals.  All other pictures may or may not have people or animals in them. Make sure to read the event rules for further directions.
Pictures #1 & 2:    Color picture taken during the day of a sporting event (can be indoors).
Picture #3:             Color picture taken at night of a sporting event (must be outdoors).
Picture #4:             Black and white picture of a sporting event
Picture #5:             Student choice as to whether it is color or black and white, however, the picture must involve a slow shutter speed (you must provide the shutter speed it was shot at), and must be of a sporting event.

Prepared Presentation

Participants (three [3] individuals per state) deliver an oral presentation, using a digital slide deck, on a topic provided onsite.
Theme: None

Promotional Design

Participants (three [3] individuals per state) use computerized graphic communications layout and design skills in the production of a promotional resource for TSA.
Theme: None

Scientific Visualization (SciVis)

Software Development

Structural Design and Engineering

System Control Technology

Technology Bowl

Technology Problem Solving

Transportation Modeling

Video Game Design

Webmaster